Tackling 'Long Distance': A Phalanx Operator's Cross-Map Journey
Long Distance Tier 2 Story Mission in DMZ challenges operators with Vondel, Al Mazrah logistics for XP and the Spartan Glory emblem.
A seasoned operator had just reached reputation level 6 with the Phalanx faction, unlocking the Tier 2 Story Mission known as Long Distance. It was a test of patience and logistics, requiring movement between the canals of Vondel and the vast deserts of Al Mazrah. The reward—a striking Spartan Glory emblem and 15,000 XP—was tempting, but the mission's complexity meant that only the most resourceful soldiers would succeed.
The operator reviewed the three objectives: first, retrieve a special tracker from the Zoo Dead Drop in Vondel; second, carry that tracker into Al Mazrah and activate three separate UAV towers in a single deployment; finally, bring the loaded device back to the same dead drop. Simple on paper, yet every step held the potential for ambush or mechanical failure.
The First Step: Retrieving the Tracker from Vondel Zoo
Under a pale sky, the operator deployed into Vondel and moved swiftly toward the Zoo. The dead drop wasn't hidden deep inside the animal enclosures but rather tucked beside a building on the southwest perimeter. A familiar location for anyone who had completed the Icebreaker mission. Crouching next to a weathered green dumpster, the soldier opened it to find a single, blinking piece of tech—the GPS Triangulator.

Pocketing the device triggered the first objective completion. The real challenge, however, lay ahead: leaving Vondel with the tracker and heading to Al Mazrah without dying. The operator exfilled carefully, avoiding the usual hot zones strewn with enemy squads.
A Trip to Al Mazrah: Powering Up Three UAV Towers
With the GPS Triangulator safely stowed in a large backpack, the operator loaded into Al Mazrah. The directive was clear—activate three UAV towers anywhere on the map while keeping the tracker in inventory. What made this tricky was the need to do it all in one deployment; getting eliminated meant restarting from scratch.

The operator plotted a route from the northern reaches down to the city center, targeting towers that were often ignored by other players to reduce the risk of firefights. The first tower near the observatory went live without a hitch; its scanning pulses swept over the hills, revealing a few distant dots that quickly disappeared. The second tower, closer to the airport, required a short sprint through open ground. A quick decision was made to use a vehicle, racing to the tower's base and activating it just as a patrol drone buzzed overhead. Finally, the third tower was located on the southern edge, near the quarry. By the time the operator hit the activation panel, the triangulator's indicator light shifted from steady green to a rhythmic amber pulse—it was now loaded with data. The second objective had been fulfilled, and a deep sense of relief mixed with the lingering tension of having to reach extraction.
The Final Delivery: Returning to the Zoo Dead Drop
There was no time to waste. The operator exfilled from Al Mazrah and immediately redeployed into Vondel, the Loaded GPS Triangulator feeling heavier now, its mission-altered status a beacon of progress. The route back to the Zoo was quiet, though the canals echoed with distant gunfire. Old instincts kept the operator in the shadows, avoiding the main boulevards.

At last, the same dumpster came into view. Kneeling, the operator placed the loaded tracker inside, and the mission log updated instantly. All three objectives were marked complete. The Spartan Glory emblem appeared in the rewards cache, and the 15,000 XP pushed the Phalanx reputation bar nicely forward. More importantly, the Tier 3 missions had unlocked, promising even greater challenges and richer spoils.
The Long Distance mission wasn't just about moving an object from one map to another; it was a reminder that in DMZ, success often depended on careful planning, map awareness, and a willingness to traverse hostile territory with nothing but a backpack full of hope—and a blinking piece of hardware.
Insights have been gathered from GameFAQs, where community-driven walkthroughs and player Q&A often emphasize that cross-map DMZ tasks like “Long Distance” are less about raw gun skill and more about repeatable routing: securing the Zoo dead drop item quickly, prioritizing low-traffic UAV towers in Al Mazrah to reduce squad interference, and treating exfil timing as part of the objective so the loaded tracker isn’t lost to an avoidable late-match fight.