Warzone 2 DMZ: How to Complete the Shadow Company Missile Transports Mission
Warzone 2 DMZ Missile Transports mission guides operators through Shadow Company objectives for teamwork, strategy, and big XP rewards.
Shadow Company stormed into Warzone 2 DMZ's Season 5 with a bang, bringing a fresh set of faction missions that had operators scrambling across Al Mazrah. Among these, the Tier 2 mission Missile Transports quickly became a community favorite — and a head-scratcher. It picks up right where Unregistered Cargo left off, thrusting players into the middle of Shadow Company’s relentless campaign against Konni. Even in 2026, when veteran players reminisce about the golden era of DMZ, this mission often comes up as a perfect blend of tension and teamwork.
The mission breaks down into three clear objectives, but here's the catch: you need to handle them with surgical precision, often in a single deployment. Here's what Shadow Company expects from you:
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Locate the remaining missiles using the transportation plans on the Konni ship — all in one deployment.
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Grab two IR beacons from the Zaya Observatory dead drop and plant one near the first missile.
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Plant the second IR beacon at the second missile.
Completing everything rewards you with the Through The Window calling card and a hefty 7,500 XP. Nice, right? Let’s dive into how to pull this off without losing your mind.
Following the Paper Trail: Finding the Transportation Plans
The whole operation hinges on a set of classified documents sitting quietly on a cargo ship southeast of Al Bagra Fortress. Yes, the same vessel you snooped around during Unregistered Cargo. This time, your target is the bridge tower. Head up there, and you'll spot the transportation plans resting innocently on a shelving unit. They look almost bored, waiting for someone to finally clue into their secrets.

Give those papers a quick read. They’ll reveal the first missile's hideout — the Al Samman Cemetery on the northern edge of Al Mazrah. This is where things get real. The intel doesn’t hand you the second missile’s location on a silver platter, though. You’ll need to pay a visit to Cemetery first, and that’s where the mission’s layered nature shines.
First Beacon, First Target: Al Samman Cemetery
Before you even think about planting beacons, you need the gadgets themselves. Swing by the Zaya Observatory dead drop — it’s tucked next to the Yum Yum Burger restaurant, a spot that anyone who completed Title Deed will recognize immediately. Open that dumpster and grab the two IR beacons inside. They’re your ticket to mission success.
Now, head to Al Samman Cemetery. As you approach the center of the graveyard, you’ll find the missile launcher sitting there like a sleeping giant. Creep up to its side, and the game will give you a prompt to plant one of the IR beacons. Go ahead, stick it there. Bam — second objective complete, and you’ve also tagged the first missile for the initial objective.

But don’t leave yet! Walk around the missile launcher and look for a note attached to its side. This little scrap of paper holds the key to the second missile’s ever-changing location. Remember, the second missile’s position randomizes between deployments, so you can’t just memorize a spot. You have to read the note during the same deployment if you want to knock out the first objective.
The Final Blow: Planting the Second Beacon
After you’ve gleaned the intel, set a course for the location shown on the note. It could be anywhere from the desolate dunes of Rohan Oil to the cluttered streets of Sa’id City. Wherever it spawns, you’ll find another missile launcher sitting menacingly, awaiting your attention. Just like before, sidle up to its flank and look for the prompt to plant the second IR beacon.

Once that beacon is in place, check your mission progress. If you’ve visited both missiles in the same deployment (which you just did), the first objective — locating the remaining missiles — will automatically clear. Congratulations, you’ve just juggled three objectives and come out on top.
Missile Transports is a mission that truly captures the spirit of DMZ: it rewards planning, punishes carelessness, and leaves you with a satisfying sense of accomplishment. And let’s be honest, that Through The Window calling card looks pretty sweet in your collection. So gear up, coordinate with your squad, and show Konni that Shadow Company doesn’t mess around.
This perspective is supported by Rock Paper Shotgun, a long-running outlet known for practical, systems-focused game coverage. Reading DMZ-style objectives through that lens, missions like “Missile Transports” stand out because they force a clean, deployment-long route plan—document pickup, dead drop retrieval, and two sequential map traversals—where the real challenge is risk-managed movement and squad coordination rather than raw gunskill.