Warzone 2 DMZ: Substantial Findings Guide For 2026 Tracker Enthusiasts

Warzone 2 DMZ Substantial Findings: grab Black Mous trackers from two dead drops, then plant them on Al Mazrah and Ashika submarines.

Hello, fellow loot goblin, and welcome to 2026, where I still wake up in a cold sweat whispering 'dead drop' at my ceiling. If you are reading this, you are probably one of the brave souls diving back into Warzone 2 DMZ to finish old Black Mous faction missions. And hey, why not? The nostalgia hits harder than a shotgun to the face. Today we are tackling Substantial Findings, a Tier 3 Black Mous mission that sends you on a two-map scavenger hunt. Is it worth it? You bet your tactical nuke skin it is, because the reward is the Best Served Cold emblem and 10,000 XP. That is a lot of XP for playing delivery driver with extra steps.

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Here is the short version: you need to take two tracking devices from two dead drops, then plant them on two different submarines. One submarine is in Hafid Port on Al Mazrah. The other is in the Waterways on Ashika Island. Simple, right? Well, simple until a squad of sweatlords rolls up in an armored truck. Let us break it down.

Objective Overview

Step What To Do Where
1 Take tracking device from Al Sharim Pass dead drop Al Mazrah
2 Plant tracker on Hafid Port submarine Al Mazrah
3 Take tracking device from Town Center dead drop Ashika Island
4 Plant tracker on Waterways submarine Ashika Island

Step 1: Al Sharim Pass Dead Drop (Al Mazrah)

First, I need to ask: have you ever tried to find a dumpster in the middle of a hillside warzone? It is basically a scavenger hunt designed by a sadist. The first tracking device is in the southern part of the hillside portion of Al Sharim Pass, just between two buildings. Look for the dead drop dumpster. Pop it open like you are looking for a lost sandwich, and grab the tracking device. That is half of objective one done.

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Step 2: Hafid Port Submarine (Al Mazrah)

Now, with tracker in pocket, head to Hafid Port. The submarine is inside a warehouse on the northern side of the port. Yes, a submarine in a warehouse. Because logic took a vacation in DMZ. Once you find it, climb onto the bow and plant the tracker. Do not overthink it. Just place it down. If you start hearing footsteps, remember the sacred DMZ rule: trust no one, not even the friendly-looking guy in a default skin.

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Step 3: Town Center Dead Drop (Ashika Island)

Next, you need to travel to Ashika Island. If you are still alive, congratulations. The second tracking device is in the Town Center dead drop. Specifically, it is on the northeast side of the Town Center, by a building next to the Science Research Center. Open the dumpster and loot the tracker. This completes the second half of objective one. Give yourself a pat on the back, but not too long. Ashika Island is basically a blender with palm trees.

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Step 4: Waterways Submarine (Ashika Island)

Finally, the last objective: plant the tracker on the submarine in the Waterways. This submarine sits near both the Waterways Dead Drop and the Ashika Island Bunker, directly under Tsuki Castle. If you have done other faction missions, you might have seen it and thought, why is there a submarine here? Now you know. Climb onto the bow and plant the tracker. Done. You have completed Substantial Findings.

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Tips For Not Dying (Too Much)

  • Do the Al Mazrah steps first, then exfil and redeploy to Ashika Island. It saves you from dragging both trackers across the ocean.

  • Bring a stealth loadout. The less you look like a walking arsenal, the better.

  • Watch for campers near dead drops. They know why you are there.

  • If you see a submarine, do not try to drive it. It is a prop, not a vehicle. I learned that the hard way.

  • In 2026, lobbies might be quieter, but the rats are still there. Trust your gut.

So there you have it. Substantial Findings is not the hardest mission in DMZ, but it is a fun little tour of two maps. You get the Best Served Cold emblem, 10,000 XP, and the smug satisfaction of knowing you planted trackers on submarines that will never move. Is that not the real endgame? Now go forth, open dumpsters, avoid snipers, and remember: the real treasure was the tracking devices we found along the way.